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Kanban Vs. Scrum - Part 2

2022-12-13 •Youtube

Detailed Notes

This is part two of a short series where we compare Kanban and Scrum. These popular approaches to Agile development have their own strengths and weakneses. While you can combine these two approaches, there is reasons to focus on one or the other. We discuss all of these ideas in this presentation.

This comes from the Develpreneur.com mentor series of presentations.

Transcript Text
thank you
[Music]
so that's you know scrum and kanban so
now let's as we've laid this out what
are some of the talk about some of the
pros for scrum like what are the reasons
that we the strengths of it
one of the ways and we're going to see
this with a little bit both of them is
it's flexible
the way Sprints work is it allows you to
sort of Zig and zag your way through a
product a project or a product
development so you can
focus and it is feels more a little more
Ziggy zaggy where it's like you're going
to do a burst you're going to do this
Sprint in a direction which that
direction being whatever your scope is
for that for that Sprint
and you may so it may be like this
Sprint we're going to focus on
uh front end stuff and so you're going
to do a lot of front end work for this
Sprint and then you may zag back and say
oh now this next Sprint we need to catch
up but we've got to do a lot of middle
tier stuff or we're going to do some
back end stuff or we're going to focus
on I don't know like user registration
feature here but then this other Sprint
we're going to focus on reports so if
you think about it you're you're sort of
you know taking these
Sprints in a short period of time in a
short Direction and you're really
focused more or less because there's
going to be a theme to each Sprint so as
those themes are developed you're
working your way towards the Complete
product by
shooting ahead on each of these themes
until you get to completion
one of the benefits of it is it allows
you to take big projects and split it
into smaller pieces so if it was going
to take you a year to get the project
done instead of just
having a Year's worth of tasks and
trying to figure out how we're going to
get those done
you have these smaller bite-sized
Sprints where you can say oh okay well
we've got you know a Year's worth of
stuff but now we're going to sort of
group some of these things and we're
going to tackle groups of tasks
Sprints are great for
um
like face-to-face time and uh the Sprint
Cycles are they're awesome for feedback
you have daily meetings I haven't
mentioned before which you have these
daily stand-ups where you you have a
brief meeting every day which allows
feedback amongst the team
but also each Sprint cycle each complete
Sprint
you have times where you're getting
you're really
presenting in and eliciting feedback
from your customers but then you also
have stuff as a team where you're giving
feedback to each other how did we do how
can we do this better how can we make
Improvement so there's a lot of feedback
that is built into how Sprints work
there's some clarity there too there's
that makes it
in a sense a very simple structure
because you have the roles you're either
you're a product owner you're a scrum
Master you're part of the dev team and
it's basically like you're either
you know driving the product as product
owner either coaching the team as a
scrum master or you are getting things
done if you're the development team
and so that makes it you know pretty
easy to know where you fit
and scrum is is Sprints and scrums are
very popular there is a lot of
information and content out there in the
forms of books and websites and podcasts
and YouTube channels and all kinds
however you consume content there is a
lot of it out there to help you uh
whether you're just getting started or
whether you're you're wanting to take
your you know scrum Sprint to a whole
new level there's a lot of stuff out
there so it's a really big community and
they they tend to be pretty good about
uh welcoming others in and trying to
help everybody get better doing it
so I after all that what are some of the
cons you know what are some of the
downsides to scrums and sprints
well one all of that and go back and we
talked about all of that feedback uh it
also equates to there's a lot of
meetings there's these stand-ups every
day there's reviews there's
retrospectives sometimes depending on
how you you know how they're run and
stuff like that they can just you like
feel like you're spending your life in
meetings
um
along those same lines it is not easy it
is difficult
to understand and really Embrace how
scrum the scrum approach works
because it's in some ways a very simple
structure there is a lot that it puts
back on the team members to be uh to own
essentially their you know their role
and what they want to do and to own the
fact that they are part of this team and
they they have a role in
um making it successful
and that could be difficult and it it
can be especially if you're not a you
know if you're not really a self-starter
if you're somebody likes a lot of
structure and a lot of Direction
it can make very difficult for you to
step into a scrum environment
uh workflow because of the way Sprints
are configured and the way you you Scope
stuff in
um the way you you do that zigging and
zagging then sometimes that can be too
rigid
um particularly if you think of like if
you're software support if you're
dealing with bugs and stuff like that
that you know customers report bugs if
you have a one month Sprint cycle then
the fastest they're going to get an
answer back is a month and sometimes
that's that's not going to work so
sometimes with Sprints your workflow can
be sometimes too rigid for what you
really need to do to to make your
customers happy
it's not often mentioned that I've seen
but a really good point is that there is
burnout that can come because typically
what happens with Sprints is you just go
from one Sprint into the next Sprint
into the next Sprint into the next
Sprint
and while companies have figured out
that like they're doing a Sprint over uh
you know the Christmas New Year holiday
stuff that you know that December
holiday period usually they're not even
going to bother with a Sprint because so
many people are out uh you may have that
as well if you're you know maybe if
you're in Europe or somewhere where they
have you know like typically like in
August where everybody's off for a week
or two then you just sort of say okay
we're gonna pause and we're not even
going to be working on a Sprint during
this time because we know most the
people will be unavailable
you may have uh annual conferences or
something like that where most of people
are not available
in some cases
that's perfect people love it but
typically what happens is if you don't
have some breaks in there you know maybe
you go a couple Sprints hard and then
you take a couple days off or something
like that there are
just other bits of work that don't get
done because they're not the things that
you typically would need to do but
they're not part of a Sprint so it's
it's sort of not on your radar until it
becomes an issue
and
that can be a problem so having a little
bit of time to say okay you know you're
not working on Sprint work today you're
just catching up on
other job related stuff you know you
just go that route
and finally uh flexibility really along
with that workflow is that sometimes
Sprint Cycles can take too long and that
zigging and zagging needs to be broken
up even you know to a smaller level
oops so the pros of kanban
talked about Sprints and scrum so let's
go back and talk about kanban boards so
visibility is a huge Plus for that
because you can look if you call the
bacteria your kanban board you can see
that and boom you know where you're at
you have at a you know visually very
quickly you can understand where you're
at and what the work is now within those
now sometimes those notes are very you
know those Post-its uh have very little
information on them but the idea is that
you know typically what you need to know
you can put on one posted or one card
and then you're off and running
it's flex flexible uh because you can
you know choose your item you're working
on and then you know work it through to
completion or flip it back to the
backlog and because you're not in a time
frame where you're you know with that
Sprint structure then it's just like you
come in you work on something you get it
done
and if you do it you know the best ways
to get those things done or where you
come in you work on it if you're not you
know if you're going home for the day or
off for a week and you're not able to
work on it you put it back into the
backlog and have it in a situation where
somebody else can pick it up and and run
with it as needed so you don't have
those you know those time frames so it
makes it much more flexible uh it's much
more granular to do kanban
which is the next point it's easier to
allocate work without overloading a
member everybody's working on something
at a given time ideally and they're not
you know they're working on an item
that's that's in progress they're not
working on 10 items they don't have a
whole bunch of stuff sitting in their
queue that says here's all this stuff
you're doing
it's you're doing whatever it is you're
doing today versus Sprints sometimes
there's this there's a tendency even
though it's not recommended where people
will go into a Sprint they'll assign a
lot of the stuff of the workout at the
beginning of the Sprint and so you may
have somebody that's
it gets all their work done early and
they're basically sitting there
twiddling their fingers while
you know somebody else is overloaded and
is working you know 80 hour weeks to
crank their way through that Sprint
kanban boards are going to require less
meetings because it's basically just
look at the board yeah you don't you
don't have to spend a lot of time
meeting about it you can you know you
may talk about tasks and stuff like that
but definitely the meetings disappear or
you know you have far fewer because
you're not doing that regular all of
those pieces that are part of each
Sprint you may still do some of those
things so you may do reviews you may do
retrospectives and things like that but
they are not
um they're not doing they're not done
maybe necessarily as often and
definitely not tied to time frames like
uh Sprints are
and if there's a the ability to focus if
you don't have 10 things on your to-do
list particularly if you don't have
multiple things that you're somewhat
working on and instead you're working on
an item and take it to completion and
then move on to your next task that
allows you to focus so you're not stuck
in something where you're you know
having to bounce back and forth between
a couple of different things or
different environments things like that
it's just like go work on it get it done
you're off and running much like as
we've talked about in the past
what do you think about the Pomodoro
approach
as you you know Focus
for a you know you're in in this case
it's not for you know that time period
but it's Focus until you get it done and
then when you come back to it when
you're ready to do some more work pick
up your next task and and do that and so
that also allows you you know instead of
that zigging and zagging and sort of
being a little bit locked in a direction
for a while it allows you to go to work
for a while get something done if you
have something else to take care of take
care of that and then you can come back
and you can work on whatever the next
ticket is
so the cons to that the downsides to
combine
it lacks structure because you have this
very minimal structure it there's it's
going to be lacking you know you
basically you've got your your backlog
you're doing it and you're done
and sometimes that can be now you can
add more steps but typically it is it's
just you go grab something to work on
you work on it till you're done and then
you move on to the next one so you
you have to be much more intentional to
make sure that you include pieces like
reviews and retrospectives
there are
um
The Specialist approach to software that
is sort of a legacy approach in a sense
um
is
kanban is not as useful for teams where
they've got uh like diverse silos so if
you've got like a like a front-end
person you've got a middle tier person
you've got a back-end person you've got
a testing person you've got a design
person you've got a user experience
person
when you have people that really only
have certain you know if you think of
that backlog
if really there's only you know one or a
very limited number of people that can
do any of those tasks then it's it's not
as useful because those people are going
to have to pick the tasks that they can
do if you've got a team that has a
broader set of skills
then you're going to be able to you know
where each member has a broader set of
skills then you can have any member can
take any ticket essentially and that
would be that's the ideal approach to
kanban is that any one of your
development team can pick up one of
those things to be done and do it that
is where kanban really uh is Gonna Shine
and if you don't have that the further
you get away from that
the further cross training and
cross-skill
set you have in your team the less
useful combat is going to be
updating can be a pain as I said one of
the ideas is that you can go work on
something and then
pause essentially and put it back into
the backlog for whatever reason and
doing so and making sure that that
documentation or that your situation is
frozen properly that somebody else can
pick it up
can be challenging it really does have
to be like a habit of the members of the
team to make sure that they properly you
know like commit stuff they use good
comments they do updates if there's you
know changes to the the scope or the
requirements on a card that they get
those things documented
um it doesn't have to be like complex
and you know full requirements documents
each time but you do have to keep stuff
up to date
otherwise it comes really confusing
really fast
there is a a limited size as well to
what a
a single kanban board is useful for if
you think about it and go back to this
example you know if you go here you know
there's I don't know 15 maybe 20 items
in your to-do and you know about the
same in your work and you're done done
doesn't really matter but you're to do
if it gets huge
um you know if you've got if like I
mentioned before like if you lay out all
of your kanban tasks for the next year
and particularly if you think about like
a combine card typically you probably
you know it varies but you typically
you're going to be able to knock out on
average you know maybe
you know one to four tickets a day
you got a team of 10 people that's you
know 10 to 40 tickets a day
and you do that over a year that pretty
quickly runs up to you know a thousand
cards sitting there which is just
overwhelming uh now a lot of times what
happens even if it's digital even it's
electronic it could get overwhelming and
a lot of times where Sprints will sort
of
will
sort of group that stuff during a time
period whatever Sprint is sometimes
you'll have different kanban boards to
have multiple boards that will be uh you
know maybe breaking out feature sets
within the application or there's a lot
of different ways that they can that
those can be done to sort of shrink that
down you know it's one of those it's
just it can be daunting to see a
thousand items out there and then to
find the right one you know to go say
okay what am I going to do
maybe you just pick at random but maybe
there's certain things that you're
better at and it takes a while to sort
through or to review what's out there to
pick what you're going to work on next
[Music]
Transcript Segments
10.58

thank you

18.88

[Music]

28.92

so that's you know scrum and kanban so

31.98

now let's as we've laid this out what

34.559

are some of the talk about some of the

35.94

pros for scrum like what are the reasons

38.16

that we the strengths of it

41.16

one of the ways and we're going to see

42.84

this with a little bit both of them is

44.219

it's flexible

45.96

the way Sprints work is it allows you to

48.48

sort of Zig and zag your way through a

50.28

product a project or a product

52.079

development so you can

54.6

focus and it is feels more a little more

57.12

Ziggy zaggy where it's like you're going

58.62

to do a burst you're going to do this

60.18

Sprint in a direction which that

62.94

direction being whatever your scope is

65.58

for that for that Sprint

68.4

and you may so it may be like this

70.5

Sprint we're going to focus on

72.6

uh front end stuff and so you're going

74.88

to do a lot of front end work for this

76.2

Sprint and then you may zag back and say

78.42

oh now this next Sprint we need to catch

79.979

up but we've got to do a lot of middle

81.6

tier stuff or we're going to do some

83.7

back end stuff or we're going to focus

85.5

on I don't know like user registration

88.259

feature here but then this other Sprint

89.939

we're going to focus on reports so if

91.86

you think about it you're you're sort of

93.9

you know taking these

96.119

Sprints in a short period of time in a

98.759

short Direction and you're really

100.32

focused more or less because there's

101.759

going to be a theme to each Sprint so as

104.4

those themes are developed you're

106.2

working your way towards the Complete

107.759

product by

109.14

shooting ahead on each of these themes

111.78

until you get to completion

115.38

one of the benefits of it is it allows

117.659

you to take big projects and split it

120.479

into smaller pieces so if it was going

122.7

to take you a year to get the project

124.32

done instead of just

127.32

having a Year's worth of tasks and

129.78

trying to figure out how we're going to

131.16

get those done

132.48

you have these smaller bite-sized

134.7

Sprints where you can say oh okay well

136.68

we've got you know a Year's worth of

138.06

stuff but now we're going to sort of

139.26

group some of these things and we're

140.58

going to tackle groups of tasks

144.66

Sprints are great for

147.36

um

148.819

like face-to-face time and uh the Sprint

154.14

Cycles are they're awesome for feedback

156.3

you have daily meetings I haven't

158.16

mentioned before which you have these

159.18

daily stand-ups where you you have a

161.34

brief meeting every day which allows

163.26

feedback amongst the team

166.319

but also each Sprint cycle each complete

168.9

Sprint

169.8

you have times where you're getting

172.5

you're really

173.76

presenting in and eliciting feedback

176.58

from your customers but then you also

179.04

have stuff as a team where you're giving

180.84

feedback to each other how did we do how

182.64

can we do this better how can we make

184.08

Improvement so there's a lot of feedback

187.319

that is built into how Sprints work

191.099

there's some clarity there too there's

192.78

that makes it

194.459

in a sense a very simple structure

196.56

because you have the roles you're either

198.3

you're a product owner you're a scrum

201.48

Master you're part of the dev team and

204.12

it's basically like you're either

206.22

you know driving the product as product

208.5

owner either coaching the team as a

210.48

scrum master or you are getting things

212.879

done if you're the development team

215.099

and so that makes it you know pretty

217.319

easy to know where you fit

219.659

and scrum is is Sprints and scrums are

224.459

very popular there is a lot of

227.04

information and content out there in the

229.5

forms of books and websites and podcasts

231.659

and YouTube channels and all kinds

233.519

however you consume content there is a

237.18

lot of it out there to help you uh

239.76

whether you're just getting started or

241.62

whether you're you're wanting to take

243.42

your you know scrum Sprint to a whole

246.239

new level there's a lot of stuff out

248.64

there so it's a really big community and

250.319

they they tend to be pretty good about

252.72

uh welcoming others in and trying to

255.36

help everybody get better doing it

260.34

so I after all that what are some of the

262.44

cons you know what are some of the

263.52

downsides to scrums and sprints

266.16

well one all of that and go back and we

268.919

talked about all of that feedback uh it

272.04

also equates to there's a lot of

273.3

meetings there's these stand-ups every

275.04

day there's reviews there's

276.36

retrospectives sometimes depending on

278.4

how you you know how they're run and

279.78

stuff like that they can just you like

281.699

feel like you're spending your life in

283.38

meetings

284.88

um

285.78

along those same lines it is not easy it

288.78

is difficult

289.94

to understand and really Embrace how

294.12

scrum the scrum approach works

297.78

because it's in some ways a very simple

300.24

structure there is a lot that it puts

303.06

back on the team members to be uh to own

306.3

essentially their you know their role

308.639

and what they want to do and to own the

310.199

fact that they are part of this team and

311.94

they they have a role in

315.9

um making it successful

317.94

and that could be difficult and it it

319.8

can be especially if you're not a you

322.199

know if you're not really a self-starter

323.58

if you're somebody likes a lot of

324.66

structure and a lot of Direction

327.3

it can make very difficult for you to

329.639

step into a scrum environment

332.34

uh workflow because of the way Sprints

336.18

are configured and the way you you Scope

338.82

stuff in

341.34

um the way you you do that zigging and

343.38

zagging then sometimes that can be too

345.96

rigid

347.34

um particularly if you think of like if

349.02

you're software support if you're

350.34

dealing with bugs and stuff like that

352.08

that you know customers report bugs if

354.6

you have a one month Sprint cycle then

357.72

the fastest they're going to get an

359.52

answer back is a month and sometimes

361.919

that's that's not going to work so

363.539

sometimes with Sprints your workflow can

366.84

be sometimes too rigid for what you

368.699

really need to do to to make your

371.22

customers happy

373.8

it's not often mentioned that I've seen

376.139

but a really good point is that there is

378.9

burnout that can come because typically

381.12

what happens with Sprints is you just go

383.22

from one Sprint into the next Sprint

384.72

into the next Sprint into the next

386.039

Sprint

386.819

and while companies have figured out

388.86

that like they're doing a Sprint over uh

392.58

you know the Christmas New Year holiday

394.759

stuff that you know that December

397.139

holiday period usually they're not even

398.94

going to bother with a Sprint because so

400.56

many people are out uh you may have that

402.9

as well if you're you know maybe if

404.34

you're in Europe or somewhere where they

405.66

have you know like typically like in

407.4

August where everybody's off for a week

409.259

or two then you just sort of say okay

411.72

we're gonna pause and we're not even

413.58

going to be working on a Sprint during

415.02

this time because we know most the

417.419

people will be unavailable

419.819

you may have uh annual conferences or

423.419

something like that where most of people

424.74

are not available

439.94

in some cases

442.5

that's perfect people love it but

445.08

typically what happens is if you don't

447.06

have some breaks in there you know maybe

449.16

you go a couple Sprints hard and then

450.599

you take a couple days off or something

451.86

like that there are

454.56

just other bits of work that don't get

457.919

done because they're not the things that

459.9

you typically would need to do but

461.52

they're not part of a Sprint so it's

463.199

it's sort of not on your radar until it

465.599

becomes an issue

467.039

and

468.66

that can be a problem so having a little

470.52

bit of time to say okay you know you're

472.319

not working on Sprint work today you're

473.819

just catching up on

475.62

other job related stuff you know you

478.08

just go that route

480.9

and finally uh flexibility really along

484.02

with that workflow is that sometimes

485.819

Sprint Cycles can take too long and that

488.52

zigging and zagging needs to be broken

490.38

up even you know to a smaller level

501.66

oops so the pros of kanban

506.22

talked about Sprints and scrum so let's

508.139

go back and talk about kanban boards so

511.259

visibility is a huge Plus for that

513.899

because you can look if you call the

515.58

bacteria your kanban board you can see

517.5

that and boom you know where you're at

519.599

you have at a you know visually very

522.479

quickly you can understand where you're

524.94

at and what the work is now within those

528.24

now sometimes those notes are very you

530.1

know those Post-its uh have very little

531.839

information on them but the idea is that

534.6

you know typically what you need to know

537.06

you can put on one posted or one card

539.22

and then you're off and running

542.88

it's flex flexible uh because you can

546.06

you know choose your item you're working

548.1

on and then you know work it through to

550.56

completion or flip it back to the

552.6

backlog and because you're not in a time

555.48

frame where you're you know with that

557.339

Sprint structure then it's just like you

559.98

come in you work on something you get it

561.3

done

562.56

and if you do it you know the best ways

565.14

to get those things done or where you

566.519

come in you work on it if you're not you

569.279

know if you're going home for the day or

570.839

off for a week and you're not able to

572.88

work on it you put it back into the

574.14

backlog and have it in a situation where

575.82

somebody else can pick it up and and run

577.8

with it as needed so you don't have

580.92

those you know those time frames so it

582.66

makes it much more flexible uh it's much

585.3

more granular to do kanban

588.18

which is the next point it's easier to

590.04

allocate work without overloading a

591.66

member everybody's working on something

593.82

at a given time ideally and they're not

597.959

you know they're working on an item

600.06

that's that's in progress they're not

602.04

working on 10 items they don't have a

603.36

whole bunch of stuff sitting in their

604.62

queue that says here's all this stuff

606

you're doing

607.14

it's you're doing whatever it is you're

608.88

doing today versus Sprints sometimes

611.519

there's this there's a tendency even

614.22

though it's not recommended where people

616.08

will go into a Sprint they'll assign a

617.88

lot of the stuff of the workout at the

619.62

beginning of the Sprint and so you may

621.6

have somebody that's

623.22

it gets all their work done early and

625.44

they're basically sitting there

626.399

twiddling their fingers while

628.8

you know somebody else is overloaded and

631.74

is working you know 80 hour weeks to

633.779

crank their way through that Sprint

636.6

kanban boards are going to require less

639.24

meetings because it's basically just

641.04

look at the board yeah you don't you

642.959

don't have to spend a lot of time

643.98

meeting about it you can you know you

645.72

may talk about tasks and stuff like that

647.399

but definitely the meetings disappear or

650.519

you know you have far fewer because

654.6

you're not doing that regular all of

657.42

those pieces that are part of each

658.86

Sprint you may still do some of those

660.66

things so you may do reviews you may do

662.279

retrospectives and things like that but

664.5

they are not

666.54

um they're not doing they're not done

668.399

maybe necessarily as often and

670.26

definitely not tied to time frames like

672.839

uh Sprints are

675.24

and if there's a the ability to focus if

678.899

you don't have 10 things on your to-do

680.64

list particularly if you don't have

682.98

multiple things that you're somewhat

684.899

working on and instead you're working on

687.24

an item and take it to completion and

689.22

then move on to your next task that

690.959

allows you to focus so you're not stuck

693.24

in something where you're you know

694.92

having to bounce back and forth between

696.42

a couple of different things or

698.22

different environments things like that

700.56

it's just like go work on it get it done

702.899

you're off and running much like as

706.079

we've talked about in the past

707.94

what do you think about the Pomodoro

709.5

approach

710.88

as you you know Focus

713.399

for a you know you're in in this case

715.32

it's not for you know that time period

717.36

but it's Focus until you get it done and

719.94

then when you come back to it when

721.38

you're ready to do some more work pick

722.76

up your next task and and do that and so

725.279

that also allows you you know instead of

727.5

that zigging and zagging and sort of

729.06

being a little bit locked in a direction

730.74

for a while it allows you to go to work

732.66

for a while get something done if you

734.64

have something else to take care of take

735.839

care of that and then you can come back

737.1

and you can work on whatever the next

738.779

ticket is

741.6

so the cons to that the downsides to

744

combine

745.5

it lacks structure because you have this

748.32

very minimal structure it there's it's

752.04

going to be lacking you know you

753.18

basically you've got your your backlog

755.399

you're doing it and you're done

757.14

and sometimes that can be now you can

759.839

add more steps but typically it is it's

764.639

just you go grab something to work on

766.079

you work on it till you're done and then

767.399

you move on to the next one so you

770.519

you have to be much more intentional to

772.68

make sure that you include pieces like

774.56

reviews and retrospectives

778.5

there are

780.899

um

781.5

The Specialist approach to software that

784.98

is sort of a legacy approach in a sense

788.94

um

790.139

is

791.339

kanban is not as useful for teams where

794.459

they've got uh like diverse silos so if

798.12

you've got like a like a front-end

800.88

person you've got a middle tier person

802.2

you've got a back-end person you've got

803.579

a testing person you've got a design

805.32

person you've got a user experience

806.94

person

808.139

when you have people that really only

811.139

have certain you know if you think of

812.7

that backlog

815.04

if really there's only you know one or a

817.86

very limited number of people that can

819.24

do any of those tasks then it's it's not

823.62

as useful because those people are going

825.24

to have to pick the tasks that they can

828.42

do if you've got a team that has a

831.18

broader set of skills

833.459

then you're going to be able to you know

836.82

where each member has a broader set of

838.56

skills then you can have any member can

840.779

take any ticket essentially and that

843.06

would be that's the ideal approach to

845.04

kanban is that any one of your

847.32

development team can pick up one of

849.36

those things to be done and do it that

852.66

is where kanban really uh is Gonna Shine

856.32

and if you don't have that the further

858.12

you get away from that

859.68

the further cross training and

862.019

cross-skill

863.7

set you have in your team the less

866.1

useful combat is going to be

869.459

updating can be a pain as I said one of

873.42

the ideas is that you can go work on

875.459

something and then

877.8

pause essentially and put it back into

879.66

the backlog for whatever reason and

883.079

doing so and making sure that that

885.12

documentation or that your situation is

888.24

frozen properly that somebody else can

890.579

pick it up

891.899

can be challenging it really does have

895.139

to be like a habit of the members of the

898.44

team to make sure that they properly you

900.6

know like commit stuff they use good

902.279

comments they do updates if there's you

904.92

know changes to the the scope or the

907.079

requirements on a card that they get

908.579

those things documented

911.04

um it doesn't have to be like complex

913.56

and you know full requirements documents

915.839

each time but you do have to keep stuff

917.22

up to date

918.38

otherwise it comes really confusing

921.18

really fast

923.1

there is a a limited size as well to

927.959

what a

929.519

a single kanban board is useful for if

933.36

you think about it and go back to this

934.8

example you know if you go here you know

937.199

there's I don't know 15 maybe 20 items

940.44

in your to-do and you know about the

942.36

same in your work and you're done done

944.279

doesn't really matter but you're to do

945.8

if it gets huge

949.139

um you know if you've got if like I

951.3

mentioned before like if you lay out all

954.3

of your kanban tasks for the next year

957.24

and particularly if you think about like

959.04

a combine card typically you probably

961.079

you know it varies but you typically

963.3

you're going to be able to knock out on

964.8

average you know maybe

966.3

you know one to four tickets a day

969.66

you got a team of 10 people that's you

971.639

know 10 to 40 tickets a day

973.56

and you do that over a year that pretty

977.16

quickly runs up to you know a thousand

979.86

cards sitting there which is just

982.459

overwhelming uh now a lot of times what

985.139

happens even if it's digital even it's

986.82

electronic it could get overwhelming and

990.959

a lot of times where Sprints will sort

994.86

of

995.88

will

997.68

sort of group that stuff during a time

999.66

period whatever Sprint is sometimes

1001.88

you'll have different kanban boards to

1003.62

have multiple boards that will be uh you

1007.82

know maybe breaking out feature sets

1009.44

within the application or there's a lot

1012.139

of different ways that they can that

1013.82

those can be done to sort of shrink that

1017.54

down you know it's one of those it's

1018.98

just it can be daunting to see a

1022.579

thousand items out there and then to

1023.839

find the right one you know to go say

1025.4

okay what am I going to do

1027.079

maybe you just pick at random but maybe

1029.12

there's certain things that you're

1030.14

better at and it takes a while to sort

1031.939

through or to review what's out there to

1033.98

pick what you're going to work on next

1036.8

[Music]